A short and sweet collect-a-thon starring an (expanding?) slime kitty!
My submission to the UDC Jam #32, this project was made within a week
Featuring a fully custom soft-body physics' driven controller!
Use "WASD" to move and hold "right click/left shift" to run. Press esc/left tab to pause
Fill your goopy meter before time runs out for your hot slime date!
Comments
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really fun game i ate everything
Wuhuuuu! >:3 ty so much for playing c:
Awww I’m so glad you enjoy it! I plan to add alot more levels and a proper intro/tutorial once the rating period for the jam is over c:
Sounds very cool! I would like to see more added to this game for sure. I'll be watching. :)
I just watched the video you made, I definitely need to include some controls at the startup so people know they can sprint with left shift or right click!
Nice Kitty game, he is an eater for me, well like a feedback, cameras has an attribute, I don't remember which, this atribute helps camera collide with objects like walls floors and solids, I think this game needs to use this attribute to collide efficiently with solid objects.
That’s a good idea! I don’t like pull in camera systems because they normally make some janky rotation feel if dampened, but it could work well with this project with some tweaks. Thank you for the feedback and for playing! C:
You always are welcome friend.
love get! reminded me of that one grey goo flash game from way back. also, in the second level it is quite easy to accidentally fly over the wall before you're big enough and basically instantly have to restart but other than that it's a good entry
ooooo i love old flash games! I'll definitely have to fix that after the voting bit :3 ty so much for playing!